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scimesh 0.3.4
Headless CPU-only 3D software renderer for scientific mesh visualization
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A non-owning reference to one text layer in a scene, together with its placement transform (and optional name). More...
#include <text.h>

Public Attributes | |
| const TextLayer * | layer = nullptr |
| Pointer to the owned layer (never null for a valid node). | |
| Mat4 | transform = Mat4(1.0f) |
| Model matrix applied to the anchor positions. | |
| std::string | name |
| Optional node name (used by exporters / debugging). | |
A non-owning reference to one text layer in a scene, together with its placement transform (and optional name).
The text layer counterpart of SceneNodeRef and LineNodeRef. The transform is applied to the anchor positions; it is ignored for screen-space layers.
| std::string scimesh::TextNodeRef::name |