One mesh, packed into glTF-ready flat arrays.
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#include <gltf_io.h>
One mesh, packed into glTF-ready flat arrays.
Definition at line 89 of file gltf_io.h.
◆ base_a
| float scimesh::gltf_io::detail::PackedMesh::base_a = 1.0f |
◆ base_b
| float scimesh::gltf_io::detail::PackedMesh::base_b = 1.0f |
◆ base_g
| float scimesh::gltf_io::detail::PackedMesh::base_g = 1.0f |
◆ base_r
| float scimesh::gltf_io::detail::PackedMesh::base_r = 1.0f |
◆ colors
| std::vector<uint8_t> scimesh::gltf_io::detail::PackedMesh::colors |
◆ has_colors
| bool scimesh::gltf_io::detail::PackedMesh::has_colors = false |
◆ indices
| std::vector<uint32_t> scimesh::gltf_io::detail::PackedMesh::indices |
◆ normals
| std::vector<float> scimesh::gltf_io::detail::PackedMesh::normals |
◆ positions
| std::vector<float> scimesh::gltf_io::detail::PackedMesh::positions |
The documentation for this struct was generated from the following file: