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scimesh 0.3.2
Headless CPU-only 3D software renderer for scientific mesh visualization
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The Rasterizer — the per-pixel rendering engine. More...


Go to the source code of this file.
Classes | |
| struct | scimesh::Rasterizer |
| Low-level triangle rasterizer with depth buffering and lighting. More... | |
Namespaces | |
| namespace | scimesh |
The Rasterizer — the per-pixel rendering engine.
The Rasterizer converts screen-space triangles into colored pixels, performing depth testing, lighting, texture sampling, and fog/SSAO post-processing. You typically do not use this directly; the Renderer class manages it for you.
Definition in file rasterizer.h.