Get the default visualization style parameters as a named list.
Source:R/vis_meshes.R
get.rglstyle.RdRun material3d without arguments to see valid style keywords to create new styles.
Value
a style, resolved to a parameter list compatible with material3d.
Note
In addition to the style names listed above, the magic word 'from_mesh' can be passed as parameter 'style' to the rendering functions: it makes them use the style stored in the 'style' field of each individual mesh (see coloredmesh.from.color). This allows you to give individual meshes of a scene their own look, e.g., to render a cortex mesh semi-transparently behind colored data meshes, see vis.subcortical.region.values. Note that the scimesh renderer backend currently only supports the alpha channel of a style, not other material properties.
See also
shade3d can use the returned style