Extracts vertices and triangle indices from an rgl
tmesh3d object into the format expected by
render_mesh(). Does not require the rgl
package – any list with components vb (4xN
homogeneous coordinates) and it (3xM index matrix)
works.
Extracts vertices and triangle indices from an rgl
tmesh3d object into the format expected by
render_mesh(). Does not require the rgl
package – any list with components vb (4xN
homogeneous coordinates) and it (3xM index matrix)
works.